As Long As You’re Here

As Long As You’re Here is an emotional family drama seen through the eyes of a woman with Alzheimer's disease from Autoscopia Interactive.

You play as Annie, an elderly woman whose life is rapidly upended by Alzheimer’s disease. As her children clash over how to care for her, players unlock old memories of Annie’s long-dead brother.

I joined Autoscopia Interactive as a programmer to help develop As Long As You’re Here. I have also helped out with the Game Design and took on the responsibility of the QA of the game. I have worked on it for ~1.5 years and successfully released the game on 28 October 2025. The team size was 4 people and I was one of the 2 programmers on the team. This game was made in Unity, using C# and Yarn Spinner.

My main responsibilities were:

  • Implementing UI

    • Tutorials

    • Menus

    • Interaction Dots

    • Input Prompts

    • Collecting photos UI

  • Implementing features such as:

    • Inspecting Objects (documents, journals, pillbox, wood carved owl, plushie)

    • The Family Tree collage

    • The Knitting minigame

    • Zooming in

    • Drinking coffee

  • Implementing Settings:

    • Graphics Settings (graphics quality, screen resolution, vsync, fps)

    • Controls Settings (controller/mouse sensitivity, invert y-axis)

  • Setting up Steam:

    • Prepare and upload new builds

    • Implementing Achievements

  • Doing QA on PC and Steam Deck

  • Organizing and preparing playtests.

  • Bug fixing.

You can play As Long As You’re Here on Steam.

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